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So even if you activated the option “use preview” that really doesn’t change that much export times.
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One side-note though: Sadly Premiere Pro doesn’t seem to use the rendered preview data for exports. Also the GTX285 that actually is a Mac Card is quite unstable in terms of crashes and freezing the app during render or export ( = PPro crashes ) … so in the end the GTX480 is the better salutation ( here is how I did get the card to work. So even though the combination of GT120 + GTX card might work good for CUDA processing only it actually it’s very bad for stuff like MagicBulletLooks or Colorista 2 that uses OpenGL for GPU processing and so the GT120 slows everything down quit a bit. Since I did not get any realtime playback even with 1/4 resolution with all that MagicBulletLooks on the clips I had to render to see any “moving pictures” with the final grade … with all the cards and combinations) Here is the edit I used for that test … just so you have a better idea what i’m talking about. I also tested the single GTX cards – so I connected the screens to those for these tests. The GT120 was used to connect the screens and GTX card for CUDA processing only ( at least that is what was recommended by many sites and ppl) with out boot screen though) and GTX285 and GTX480 the GT120.
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GT120 (standard card of the MacPro 4,1 ) + GTX285 (Mac Card) GT120+GTX480 (Window card that works with MacOS Lion with the Nvidia driver …. I used different combinations of Nvidia Graphics Cards.
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Nothing fancyĪll that on a 2009 MacPro 4,1, 8 Core 2.26 GHz, 32 GB Ram, 7200 rpm Hard drives, on MacOS X 10.7.3. I used the DSLR 1080p25 project preset in Premiere Pro. So in the end a “Everyday-Project / Edit” for us. Color Grading was done via MagicBulletLooks on every clip (like we do all the time) The MagicBullet effects i created look like that: A usual edit – we do all the time – for a Corporate film clip. Mostly h264 files from a DSLR, some ProRes files, some HDV files, a few AfterEffects titles (via Dynamic Link) … just a Stereomix-Track from ProTools (wave file). So for this test i used a rather typical 4min 20sec project. Especially with things like MagicBulletLooks.Īfter seeing a post from Juan Salvo about what Nvidia Card might be the best in terms of CUDA power I was curious how a GTX285 and GTX480 will perform in a real work test. On a 2006 MacPro you will not have the same experience at all.Īnyway – i wanted to see how that “translates” to a real life / real work project. In Fact its the most impressive native codec / footage performance I have seen and experienced so far – if you have a powerful machine. All that is very nice and indeed the combination CUDA & Premiere Pro is very powerful. Mostly they are about how much layers of blur or how many “tracks” of HD video can be played in realtime without dropped frames without rendering and stuff like that. 2014: Reduce export time in Premiere Pro CCĪ lot of numbers flying around in the interwebs regarding the power of CUDA in Premiere Pro. – Compatibility with Photoshop CC2014 (V.UPDATE JAN. – The possibility of optimizing the brightness and light intensity in the images – The possibility of creating very attractive and beautiful portraits – Ability to remove noise and image defects
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Even if you are a novice user in the field of photography, this plugin will still help you to have easy and quick access to all kinds of professional tools for retouching images, improving colors, adding filters or effects, etc. With this tool, you can increase the speed and simplicity in your editing and beautification process and thus, improve the quality of your work to a significant extent. This plugin provides a super professional panel for people who want to give it a special and beautiful effect by editing images.
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